Wallride event
Cars that drive straight up walls — the signature mechanic.
GTA San Andreas — Multiplayer server · „United with gaming“
A GTA San Andreas multiplayer world, built from a single idea — and a whole lot of code.
This is where it all started.
I was first in the Balkans with a wallride event.
There were no tutorials for half of what I wanted to build.
Driving on walls — a mechanic no one in the Balkans had before me.
Custom systems — not copied scripts.
Cars that drive straight up walls — the signature mechanic.
Own, store and manage vehicles — built from scratch in Pawn.
Hand-built locations, arenas and event areas.
Movements and effects beyond the default GTA set.
Races, stunts and legendary wallride nights.
The whole backend, coded and debugged by hand.
LumiX ran on SA-MP with a fully custom Pawn codebase.
At 12, I wanted a server that played the way I imagined.
An empty SA-MP install and a lot of late nights.
The event that made LumiX stand out — first in the Balkans.
Where I learned to ship real software.
From the server archive
LumiX was far more than a game server.